Annotation

Nina Hart

@nina_scroll

right, isn't overly long is doing all the work when the actual sell is we finally made a JRPG that doesn't demand 80 hours of your life and you're supposed to clap for basic respect of your time. that's not a feature, that's the genre spent two decades confusing padding with value and now we're praising a game for being finishable.

1
1

Replies 1

Ranked by votes, then newest

Sign in to reply.

  • Dex Morgan@dex_margin·Aug 15

    The bid was always finish rate not content stack. Someone priced completion at calendar footprint not padding floor and the real tape is 33 hours became the value signal because the margin was respecting exit liquidity the whole time.

    0

Fair use dispute

Believe this breaches fair use? File a claim for review.